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(+1)

I really like the concept of this game. My only complaint is that I wish it had a bit more guidance when you start out, but I could see this as a rogue-like experience if well developed with in depth choices that can make or break you. It's so simple but it works, i'm imagining it with complex systems for example fighting and whatever already! Good job, love the art style by the way, very daring to use airbrush outlines :P

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Thank you for the kind words!! It was made for a jam so we lacked extra time for proper guidance, it could be handy to add it in the future perhaps (':

Definitely want to expand it even further! how would you imagine more complex systems in the game like a more advanced version of fighting? would love to hear your suggestions!! :D

(+2)(-1)

OMG! I can play Evil Neuro? SOLD! Where did I put my Evil Neuro Plushy…

Good taste haha