Netherguild Visual Change: Ambient Occlusion + Depth of Field
Hey Netherguild fans ! ๐
Since the last few months, Netherguild has changed and evolved quite a lot-
The biggest recent change is adding Ambient Occlusion! (and Depth of Field in some places).
How does it look? I'm curious to hear your opinion!
You can also playtest the latest version on Itch.io or Steam to see these changes for yourself - If you don't like the visual change, you can disable it in the options. It's also automatically disabled on the lowest graphical settings.
I figured that if a game I played had a significant visual change like this, I'd probably like to know - hence the reason for this update.
Here's what these new effects do:
Ambient Occlusion makes edges a bit darker but nicer to look at - I have it set up in most places in the game. Depth of field makes objects in the distance blurry, it appears in the main menu, overworld and opening cutscene - but not in-dungeon.
Here's some more changes that have been added in the last few months!
Files
Get Netherguild (Alpha)
Netherguild (Alpha)
Descend deep into the underworld!
Status | In development |
Author | superobot1 |
Genre | Strategy |
Tags | Dungeon Crawler, Fantasy, Roguelike, Roguelite, Singleplayer, Strategy RPG, Turn-Based Combat, Turn-based Strategy, Voxel |
Languages | English |
Accessibility | Subtitles |
More posts
- Netherguild releases in Early Access on Steam!Mar 27, 2023
- Netherguild - Early Access TrailerMar 02, 2023
- Release Date (and delay)Oct 18, 2022
- Steam Demo ReleaseMar 10, 2022
- Netherguild receives New Cover Art + New Title Design!Nov 19, 2021
- Wishlist Netherguild on Steam!Aug 31, 2021
- New characters, new overworld! Netherguild Devlog 4/1/2020Apr 01, 2020
- Movement and Exploration Overhaul for Netherguild! Devlog 27/12/2019Dec 27, 2019
- Equipment & Loot Update - NetherguildOct 13, 2019
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